Alumni Workshop Series: Entrepreneurship
March 2 at 6 p.m., St. Michael's students are invited to join alumni Andrew Krupowicz (SMC 0T4) and Caleigh Alleyne (SMC 1T3) for a conversation and Q&A about entrepreneurship. Learn […]
March 2 at 6 p.m., St. Michael's students are invited to join alumni Andrew Krupowicz (SMC 0T4) and Caleigh Alleyne (SMC 1T3) for a conversation and Q&A about entrepreneurship. Learn […]
Streaming SMC is a series of video game livestreaming events hosted by Book & Media Studies Prof. Felan Parker, featuring members of the St. Mike’s community discussing games related to […]
On March 5 from 6:30 to 9 p.m., The Faculty of Theology and the Student Life Committee invite you to an evening retreat of prayer and reflection for the Lenten […]
“Fostering community” has become a buzzword in corporate, educational, and religious settings, but what do we actually mean by community? How large, varied, or virtual can a community meaningfully be […]
At 3 p.m. on Saturday, March 13, the Metropolitan Andrey Sheptytsky Institute of Eastern Christian Studies (MASI) will host an online retreat for Lent featuring Fr. Khaled Anatolios, John A. […]
On Tuesday, March 23 from 5 to 6:45 p.m., join fellow St. Michael's alumni and friends online for the annual Lenten Twilight Retreat. During this evening of fellowship, we will […]
Principal McGowan is pleased to announce that St. Michael’s College and the Celtic Studies program have been awarded a Thomas D’Arcy McGee Beacon Fellowship from the Ireland Canada University Foundation. […]
Join us online at noon on Thursday, September 17 for the first day of the 2020 St. Mike's club fair! Clubs are a great way to get connected with the […]
With the world of work changing at a rapid pace, parents and guardians may be concerned about the issue of higher education and their child’s professional future. What path maximizes […]
In the last 50 years, video games have become increasingly prominent in our social, cultural, and economic lives. The COVID-19 pandemic has accelerated this process, with the game industry reporting […]